Celtics Magic

NBA Playoffs, Magic Celtics: Brandon Bass is giving the Magic a nice boost

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After playing sparingly throughout the regular season and in the first two rounds of the playoffs, Brandon Bass has been unearthed. After two successful seasons with the Mavs averaging nearly 20 minutes a game, Bass was boxed up and hidden away in Stan Van Gundy’s attic. There were just too many big bodies worthy of [more]

NBA Playoffs, Magic Celtics Game 5: Vince Carter should do the exact same thing he did last game, only completely different and much better

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Vince Carter had no redeemable value for the Magic in Game 4. He wasn’t scoring well, and finished with just three points on 1-for-9 shooting. He wasn’t making plays for his teammates, even if he wasn’t necessarily a ball-stopper. He wasn’t hitting the boards particularly hard, and he certainly wasn’t making any significant contributions on [more]

NBA Playoffs Celtics Magic Game 5: Stan Van Gundy has to be willing to gamble

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Once again, Orlando, this is it. You staved off the monster, backing into a cave and swiping at its tentacles, forcing Rajon Rondo to the locker room, forcing Kevin Garnett into tough decisions (other than yelling and barking), and generally didn’t suck. Congratulations. Now you just need to do it three more times in a [more]

NBA Playoffs, Magic Celtics: Game 4 a good a reason as any of why Stan Van Gundy's job isn't in jeopardy

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The Magic were on the brink of franchise embarrassment on Monday night, as the Celtics were in command of the series with a 3-0 lead and came back to force overtime despite fantastic outings by Dwight Howard and Jameer Nelson. Orlando’s season could have drifted away had Paul Pierce found an open Ray Allen at [more]

NBA Playoffs, Magic v. Celtics: Matt Barnes says what we already know about Paul Pierce

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There are various degrees of flopping. There are players that “flop” strictly as a way to exaggerate contact in order to get a call they rightfully deserve. There are others who flop as a way to validate a smart play, like when the how every player that draws a charge isn’t just knocked over, but [more]