The Clippers beat the Wizards on Saturday, but not without a controversial finish.
Washington trailed 113-112 with 1.2 seconds left and inbounded the ball from the sideline to Bradley Beal, who made a shot, but after the buzzer sounded. However, the clock started early.
After review, officials gave the Wizards the ball in the corner with 1.1 seconds left. In a tough position with less time and on its secondary play, Washington didn’t score.
“Excuse my language because I’m going to say verbatim what they said,” Beal said. “They said it’s kind of a ‘some s*** rule,’ it’s a freak rule. To me, it didn’t really make sense because you take a basket away. You go back and he says we get the same amount of time, but we didn’t get the same amount of time and then we get the ball in the corner. It’s kind of the tough s*** rule. I don’t understand it. I don’t get it. We ran a great play and now that you take that away, we’ve gotta set up with a different play and they get a chance to set up and change some things. Now we’ve gotta do a different play with the ball in the corner.”
Referee Bill Spooner, via the NBA:
Spooner contradicts himself here. Was the time lost 0.1 seconds or 1.1 seconds? He said both at different points. He also clearly means the game clock, not the shot clock.
Player A1 inbounds the ball at 0.8 of the period and the game clock starts early when the timer thought the ball was deflected. Player A2 receives the ball and the game horn sounds as he immediately turns to shoot a successful basket. How is this handled?
The on-court officials will signal for replay and the Replay Center Official will determine how much time ran off the clock prior to it being legally touched. If the successful basket was released prior to 0:00, the basket will be scored and if from the ball being legally touched until it cleared the net is less than 0.8, the game clock shall be reset to that amount of time. If the ball is still in Player A1’s hands at 0:00, the field goal cannot be scored and Team A will retain possession on the sideline nearest the point of interruption and the game clock reset to the amount of lost time.
Why would the game clock be set to the amount of lost time? I can see the game clock being reduced by the amount of lost time, which seemingly happened – in error, according to Spooner – Saturday. But just setting the clock to the amount of lost time unfairly punishes the team that is already disadvantaged by the timekeeping error.
From the rule to the enforcement, this was just sloppy.