The Philadelphia 76ers’ 92-83 Game 4 win over the Boston Celtics may be remembered for many things: altogether brutal offensive play, defensive flurries, or even a pair of huge Andre Iguodala makes in the closing minutes of a game where points were precious.
Or, more realistically, this is exactly the kind of game that might be swept under the playoff rug altogether. Our basketball memories don’t exactly cling to these 48-minute slogs, and though this was a crucial win for a Sixers team fighting for the possibility of a potential upset, it was ultimately the kind of contest that holds more weight in narrative worth than it does in strategic or aesthetic relevance.
And if this game really is destined to be forgotten in the playoff mass, I only ask that a few important footnotes be worked into the total playoff tales of these two battle-hardened clubs. Friday night brought no revelation or reinvention, but if we cast a light on certain spots, it did offer bits of valuable affirmation.
- The Sixers, scoring in balance: As mentioned above, Iguodala (16 points) was able to dole out the killing blows, but his late-game success provided a stark counter to his early ineffectiveness. The same could be said of Evan Turner (16 points), who was slow to start but ultimately instrumental. Or Lou Williams (15 points), who orchestrated the offense to startling effectiveness in the second half. Throw in Thaddeus Young (12 points), who functioned as the Sixers’ most productive big, and Jrue Holiday (11 points), and Philadelphia managed five double-digit scorers in a game where points were fairly rare. There was no anchor for the Sixers, save their defensive system; Iguodala may get to play the hero after laughing last, but it was the collective and persistent work of his team’s offense that finally pulled this game out. Philly’s offense may not be the most secure out there, but they managed to knock down the vaunted Boston D in the second half — a feat which shouldn’t be taken lightly.
- The Boston Celtics are — even at their best — utterly inconsistent: The Sixers are by no means some monument to basketball stability, but their prospects also aren’t considered as seriously as Boston’s are. As such, Philly is allowed its flaws, while Boston must answer for its own. Due to prestige and familiarity, the Celtics are still regarded as something resembling an elite team; they hold the same core and the same Celtic green, and as such we’re apparently supposed to pretend that they still have a notable chance at this year’s title. It’s simply not so, and this is one area in which Boston’s regular season performance is particularly telling. These Celtics are simply too erratic to take a series against a more proficient opponent; it’s one thing to take down the Atlanta Hawks or even these Sixers, but the prospect of toppling the Heat or Pacers is incredibly slim, and the chances of beating the Spurs or Thunder even more so given Boston’s volatility.
- Kevin Garnett’s carriage reverts to a pumpkin: KG had been among the finest performers of the postseason, and his offensive progression gave Boston’s offense a surprising buoyancy. With Garnett operating so consistently and efficiently from the block, the chronically injured Celtics were finally able to bank on the slightest offensive foundation, and build leads with something other than the strength of their ever-impressive defense. Not only did that defense break down a bit in Game 4, but so too did Garnett. KG finished the evening with nearly as many turnovers (seven) as points (nine), as the defense he anchors also ceded a ridiculous advantage to the creatively limited 76ers offense. Garnett’s hardly done yet, and if nothing else, we should expect the Celtics’ defense to bounce back in both spirit and scheme for Game 5 on their home floor. But it remains to be seen if he can hold up with such a substantial offensive workload going forward; Boston already relies on Garnett to maintain so much of their defense, and considering his wear and age, it wouldn’t be particularly surprising to see the Celtics’ star fade ever so slightly. As much of a unique joy as it’s been to see Garnett turn back the clock, these futile fights against time itself can only last so long.
LeBron James‘ production company signed a development deal with Warner Bros. That would be the same Warner Bros. which extended its trademark on “Space Jam” recently. Rumors of LeBron starring in Space Jam 2 have been swirling for years. If they do it, Blake Griffin wants in.
Patrick Patterson wants the entire thing to stop.
Writing at The Players’ Tribune, the Raptors forward begs for there not to be a sequel to the Michael Jordan original.
I’m a huge movie fan. Movies are a big part of my life. This summer I even had the opportunity to help cover the Toronto International Film Festival for the CBC. So please know that I don’t say this lightly: The original Space Jam is the perfect movie. The. Perfect. Movie. It is a cinematic experience.
And that’s why, for the sake of preserving its greatness, we must never try to improve upon it.
To make a sequel to Space Jam would be like trying to paint the Mona Lisa again. Sure, you can probably do it, but why the hell would you want to?
First off, not sure the realism of Renaissance art is the best comparison for Space Jam. It was more cubist Picasso at best.
But I appreciate what Patterson is saying. If someone decided to remake “Godfather II” I’d march in protest. If they decided to remake “Network” I’d… actually, that’s pretty much what the news looks like now.
Patterson’s love of Space Jam exceeds mine (he calls Bill Murray the glue guy of the film), and I respect that. But this sequel is happening, and even Patterson knows why — money. A lot of people are going to make a lot of money on this movie, even if it gets a 28% at Rotten Tomatoes. Warner Bros. is not in the business of making good movies, it’s in the business of making money through movies, and franchises go a long way down that road for studios.
Let’s just hope the take the time to get a decent script together for this. Nobody wants another Godfather III on our hands.
Last summer, the Atlanta Hawks signed Jarrett Jack to provide a veteran backup for Dennis Schroder.
But Jack has not recovered from the major knee injury that ended his season after 32 games. He hadn’t played with the Hawks throughout the preseason.
Thursday, the Hawks waived Jack, the team announced. He had a guaranteed contract for the veteran minimum (just less than $1 million), and he will still get paid. The Hawks just wanted the roster space and didn’t see him returning soon enough to help them.
If he can get healthy and prove it, another team will likely grab him during the season (some team will suffer point guard injuries and be in the market). For now, he has a lot of rehab in his future.
Malcolm Delaney, the former Virginia Tech star who spent the last five seasons playing overseas, will not be the Hawks backup point.
Nobody likes the NBA’s one-and-done rule. Adam Silver and the owners want to extend that to two seasons out of high school, and they have colleges in their corner (while a couple of coaches know how to work the one-and-done system, none of them prefer it). The players want to be able to make the leap from high school straight to the NBA — if you’re 18 and good enough to play, you should be allowed to play.
The result of that will be the compromise nobody loves will stay in place.
The league and NBA’s players union met again on Thursday, and the two sides got close to a deal, reports Adrian Wojnarowski of The Vertical at Yahoo Sports.
Also, the rookie and veteran minimum scale deals will increase, plus the “over 36 rule” (which prohibits a player from signing a five-year deal if he turns 36 during the deal, it can only be four years) will be changed to an “over 38 rule” according to Wojnarowski.
We knew before today was the revenue split between the owners and players would remain the roughly 50-50 split agreed to in the last CBA — and once the money is figured out everything else usually falls in line. The players are pushing or a fund to help retired players who need assistance with medical and other expenses, that seems to have traction with the league as well.
Adam Silver is meeting with the NBA owners the next couple of days and much of the discussion will certainly center around what is in the new Collective Bargaining Agreement. However, with all the money flooding the system with the new television deal — it wasn’t just the players getting an infusion of cash into salaries, the other half of the money went straight to the owners’ bottom lines — it’s expected a deal gets done. Nobody wants to kill the golden goose.
If you’re already playing “Sonar” or “Feral Rites” or just “The Lab” in virtual reality, why not get a closeup look at Stephen Curry draining a deep three, or Rudy Gobert rejecting a shot at the rim. And I don’t mean in a video game.
The NBA is going to start broadcasting one game a week in virtual reality, the league announced Thursday. It has partnered with NextVR to broadcast at least one League Pass game a week in VR — the NBA is the first major professional league to do it (although NextVR did already do the U.S. Open tennis tournament, The Masters, and other big events).
If you have an NBA League Pass and a Samsung Gear VR headset (or compatible smartphone) you can pay to watch the games — but the first one is free. On Oct. 27 the Spurs visiting the Sacramento Kings fans can watch Kawhi Leonard shut down Ben McLemore in virtual reality for free.
From the NBA’s press release:
Fans with a Samsung Gear VR headset and a compatible Samsung smartphone can experience the free preview by accessing the NBA Channel within the NextVR app. Later this season, the offering will be expanded to support additional VR headset options.
The weekly games will be available as part of the NBA LEAGUE PASS full season package. Whether purchased through a third party distributor or directly through the NBA, fans will be able to authenticate their accounts by inputting their NBA LEAGUE PASS login credentials (obtained at NBA.com or the NBA App) within NextVR’s app.
The VR broadcasts will be fully produced with dedicated announcers, multiple unmanned camera angles and optimized graphics. Game breaks will be filled with in-venue entertainment, behind-the-scenes footage from the arena and VR-specific commentary.
I’m not about to speculate on the popularity of this, but smart move by the NBA to get out in front of this and try it. You have to love that the NBA is adventurous and will push the market, the NFL probably won’t try this until 2036.